José Luis Saorín Ferrer
360 Video to Gaussian Splatting
A pipeline that turns an equirectangular 360° video into a 3D Gaussian Splatting scene: frame extraction, structure from motion with COLMAP or OpenSfM, training with several backends and compressed SPZ export. My most-starred repository.
https://github.com/joseluissaorin/360-video-to-gaussian-splatting